Developing Simulation Models for Modular Construction Using Game Engine Technology
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modular construction
simulation
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- Cite this item
- https://doi.org/10.3311/CCC2024-064
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Abstract
The construction industry has witnessed a rise in the use of game engine technology over the past decade. With the advancements in modular and industrialized construction, researchers are looking into technologies to improve the production process. Simulation software have been widely used to develop Discrete Event Simulation (DES) models to study, analyze, and improve production systems. While game engines have been used for simulation purposes, their functionalities to develop DES models in the context of modular construction have not been fully exploited. This study aims to demonstrate the practicality of developing a DES model for modular construction using game engine technology. Using a case study of a precast concrete slab factory, the research will use the game engine Unity to develop a DES model of the production process. The research highlights the steps and the built-in functions used within Unity to develop the model. Future work will focus on comparing the development process with dedicated simulation software to highlight the advantages and disadvantages of using game engines for this purpose.