Műegyetemi Digitális Archívum

Collaborative virtual reality in construction comparative study of two remote multi-user systems

Date

Type

könyvfejezet

Language

en

Publisher

Budapest University of Technology and Economics

Reading access rights:

Open access

Rights Holder

Szerző

Conference Date

2023.06.20.-2023.06.23.

Conference Place

Keszthely, Hungary

Conference Title

Creative Construction Conference 2023

ISBN, e-ISBN

978-615-5270-79-6

Container Title

Proceedings of the Creative Construction Conference 2023

Department

Építéstechnológia és Menedzsment Tanszék

Version

Online

Faculty

Faculty of Architecture

First Page

684

Note

Visualization, Virtual Reality BIM and 3D printing for Design and Construction

Subject Area

Műszaki tudományok

Subject Field

Műszaki tudományok - építészmérnöki tudományok

Subject (OSZKAR)

Remote multi-user virtual reality
BIM
remote collaboration
Unity game engine
Vizard
Photon Unity Networking

Gender

Konferenciacikk

University

Budapest University of Technology and Economics

OOC works

Abstract

Ineffective collaboration and communication between the stakeholders of a construction project are one of the most difficult problems to solve in the AEC industry. The rapid development of new technologies has reformed the construction industry in recent years. Indeed, adopting BIM technology and its dimensions improves the collaboration process. The integration of emerging technologies such as virtual reality (VR) based on a BIM model is a potential solution to optimize communication. However, most of the studies on virtual reality and its applications in the construction industry have so far focused on the single-user experience which does not support collaboration and interaction between construction project teams. Multi-user remote virtual reality can offer a solution to the problems mentioned above. Several tools have been developed in other fields such as the video game industry, but their applicability in the construction industry has not been evaluated in the literature. Our research aims to compare two remote multi-user virtual reality support systems to characterize their potential use in the construction industry with BIM models. We then performed a demonstration in the form of two fictitious scenarios to evaluate the proposed tools. This allowed us to identify the potential benefits of the two remote multiuser VR systems to support collaboration and to identify limitations and future improvements. While both systems offer interesting remote multi-user functionality, the Vizard multi-user application can only work over a local area network, which is a major limitation to remote user collaboration. In addition to the features common to both systems, Photon Unity Networking (PUN) offers the ability to communicate with voice in real time.

Description

Keywords