Backcasting and a New Way of Command in Computational Design

Megtekintés/ Megnyitás
Metaadat
Teljes megjelenítés
Link a dokumentumra való hivatkozáshoz:
Gyűjtemény
Absztrakt
It’s not uncommon that analysis and simulation methods are used mainly to evaluate finished designs and to proof their quality. Whereas the potential of such methods is to lead or control a design process from the beginning on. Therefore, we introduce a design method that move away from a “what-if” fore-casting philosophy and increase the focus on backcasting approaches. We use the power of computation by combining sophisticated methods to generate design with analysis methods to close the gap between analysis and synthesis of designs. For the development of a future-oriented computational design support we need to be aware of the human designer’s role. A productive combination of the excellence of human cognition with the power of modern computing technology is needed. We call this approach “cognitive design computing”. The computational part aim to mimic the way a designer’s brain works by combining state-of-the-art optimization and machine learning approaches with available simulation methods. The cognition part respects the complex nature of design problems by the provision of models for human-computation interaction. This means that a design problem is distributed between computer and designer. In the context of the conference slogan “back to command”, we ask how we may imagine the command over a cognitive design computing system. We expect that designers will need to let go control of some parts of the design process to machines, but in exchange they will get a new powerful command on complex computing processes. This means that designers have to explore the potentials of their role as commanders of partially automated design processes. In this contribution we describe an approach for the development of a future cognitive design computing system with the focus on urban design issues. The aim of this system is to enable an urban planner to treat a planning problem as a back-casting problem by defining what performance a design solution should achieve and to automatically query or generate a set of best possible solutions. This kind of computational planning process offers proof that the designer meets the original explicitly defined design requirements. A key way in which digital tools can support designers is by generating design proposals. Evolutionary multi-criteria optimization methods allow us to explore a multi-dimensional design space and provide a basis for the designer to evaluate contradicting requirements: a task urban planners are faced with frequently. The vision for a cognitive design computing system is to enable an urban planner to treat a planning problem as a backcasting problem by defining what performance a design solution should achieve and to automatically query or synthesize a set of best possible solutions. In another part we reflect why designers will give more and more control to ma-chines. We investigate first approaches learn how designers use computational de-sign support systems in combination with manual design strategies to deal with urban design problems by employing machine learning methods. By observing how designers work, it is possible to derive more complex artificial solution strategies that can help computers make better suggestions in the future.- Cím és alcím
- Backcasting and a New Way of Command in Computational Design
- Szerző
- Koenig, Reinhard
- Schmitt, Gerhard
- Megjelenés ideje
- 2016
- Hozzáférés szintje
- Open access
- Szerzői jog tulajdonosa
- Faculty of Architecture, Budapest University of Technology and Economics
- Konferencia címe
- CAADence in Architecture, 2016
- Konferencia helye
- Budapest University of Technology and Economics
- Konferencia ideje
- 16 June - 17 June 2016
- Nyelv
- en
- Terjedelem
- 15 - 25
- Tárgyszó
- Cognitive design computing, backcasting, machine learning, evolutionary optimization, design synthesis
- Változat
- Kiadói változat
- Egyéb azonosítók
- DOI: 10.3311/CAADence.1692
- A cikket/könyvrészletet tartalmazó dokumentum címe
- CAADence in Architecture: Back to Command: Proceedings of the International Conference on Computer Aided Architectural Design
- ISBN, e-ISBN
- 978-963-313-237-1
- 978-963-313-225-8
- Dokumentumtípus
- könyvfejezet
- Műfaj
- Konferenciacikk
- Tudományterület
- Műszaki tudományok
- Tudományág
- Építészmérnöki tudományok
- Egyetem
- Budapest University of Technology and Economics
- Kar
- Faculty of Architecture